Logobowl 2k12

The superbowl madness has came and went. The archnemesis Patriots were defeated by the cross-town brothers, the Giants. The ad world was abuzz in the BrandBowl hashtag for a solid 3 days. And the Jets now have the very same record as the world champion Giants. So of course, the only natural thing to write about, logos.

The NFL announced recently that it would stray from it’s logo-a-year redesign, and instead move to a static, roman numeral based, monochromatic logo. While many fans seem to be against the move; design snobs, Co. Design, and hipsters alike have been wetting their pants over the move. While the newly designed logo may solidify the superbowl brand in the minds of it’s fans, it sucks the very life out of the game so many people love, almost as much as the new kick-off from the 35 instead of the 30 year line.

Design is representative of the times. While no one is going to look at the 1968 logo of superbowl III and think it representative of great design, it does conjure up images years past, a simpler time, and a basic-ness of the start of the NFL as we know it today – all representative of one of the greatest superbowls ever played, in which the underdog Jets defeated the Baltimore Colts.

1996? Not many people will remember it as the turning point in Desmond Howard’s carrer by looking at the gauche purple and yellow, but it will give us faint images of New Orleans.

And is it coincidence the 2008 logo’s similarities to the new Bank of America logo that were the foretelling of the financial collapse in the not too distant future? Maybe.

But the 2011 logo? Almost as disappointing as this year’s commercials.

Louie CK: Open Sourced

Recently Louie CK decided (against the advice of his business partners, lawyers, and countless other advisers) to release his most recent stand-up special directly to consumers, for the low price of 5 dollars. He was able to do this as it seems he funded, edited, and distributed this whole thing out-of-pocket. So any losses would be a hit directly to his pocket, but any profits would be as well. The avoidance of large corporation as the middle man of production and distribution represents a shift in the paradigm of entertainment distribution and consumption.

This shift, which is nothing new, was predicted by Chris Andersen in his book Free: The Future of a Radical Price. Where this relatively new information super highway allows the sharing of media from one hard drive to another. But even this new business model can be subverted using Torrents. Chris Andersen concluded these illegal sharing techniques could actually benefit media producers in the new business model. For example, it could be a supplement for a live band’s (for-profit) shows, which aren’t reproduced very well with pixels, versus an in-the-flesh experience. But what’s a comedian to do who doesn’t have any “supplemental material” to hawk?

Be honest. This isn’t an example of a shift in economic model, but a psychological one as well. Louie acknowledges the whole sharing thing: “I don’t really get the whole “torrent” thing… But I’d just like you to consider this: I made this video extremely easy to use against well-informed advice. I was told that it would be easier to torrent the way I made it, but I chose to do it this way anyway, because I want it to be easy for people to watch and enjoy this video in any way they want without “corporate” restrictions.” By not only acknowledging the low price, but by acknowledging what he intends to protect against, I’m sure he gained a couple more sales from computer-savvy consumers why would have torrented his stand-up, had they not read his plea to them.

We are seeing this more and more, from the prevalence of open source software, to wireframes, to designs. The profit doesn’t seem to be in the process anymore, but in the product. Louie himself probably put this “economic shift” best:

“I learned that money can be a lot of things. It can be something that is hoarded, fought over, protected, stolen and withheld. Or it can be like an energy, fueled by the desire, will, creative interest, need to laugh, of large groups of people. And it can be shuffled and pushed around and pooled together to fuel a common interest, jokes about garbage, penises and parenthood.”

Book Review: Don’t Make Me Think

Don’t Make Me Think by Steve Krug, originally published over a decade ago, is a self described “Common Sense Approach to Web Usability”. Although many of Krug’s points seem overly obvious, it is reassuring to hear these same points laid out, in a well thought out and actually documented, rather than existing as half-boiled ideas swimming somewhere in the back of my brain. Krug offers tangible best practices, such as conduct usability testing “one morning a month… then debrief over lunch” and “It’s vital to have sample pages that show the navigation for all the potential levels of the site.” As well as good-natured truisms- “We’re all beginners under the skin. Scratch an expert and you’ll often find someone who’s muddling through- just at a higher level.”

He walks through all stages of of development starting with guiding principles which outline why users behave the way they do, things that need to be correct to help users along their journey through your site, and ending with the larger context of your website, as it exists on the world wide web.

My one complaint would be the overly theoretical nature, and avoidance of instructional how-to sections (with the exception of the chapter on usability testing) of the book. Because this will mostly be read by designers and (some) developers, I am still left craving a “best practices” or “step-by-step” section for form fields, side bars, and navigation headers. It seems more time is spent explaining the why, and I’m left asking how?

Don’t Make Me Think should be read by all persons involved in web development. If not to drastically change the way sites are designed and developed, then at least to get us all on the same page.

A Brief Though on Grid Based Design

Grid based design- Yes, it’s universal truth of design, which without we would all be spun into pixel entropy. And I like it as much as the next dev-signer, but we seem to have boxed ourselves in, well… a box. 960 pixels has become the De facto standard, and 1140 is nice too, but you know what is even nicer? 10. Instead of using the beautiful base-ten number system that has been ironed out through hundreds of years, we’ve decided to use columns and gutters of an arbitrary length, fitting just enough columns that all too often have to be broken during the actual design process (at least for me). My pages will continue to be a nice-and-neat 960, but my gutters and columns will now be the same. A nice and round 10 pixels wide.

November’s Newness

As of today I have added an additional blog to Afs35mm.com. My tumblog Will still remain live, however I felt that I needed additional depth in the ever-so-popular weblog format. While the quick depository was ideal for pictures, videos, and thoughts, it seemed just not enough customization for someone who stresses over the way the paging formats on a custom website. I think more than anything I was scared of being accused of reproducing, rather than producing. Enjoy world.